Battlefield: Bad Company 2
Developer: EA Digital Illusions
With the release of the first Bad Company game came a more humourous first person shooter, revolving around a team of misfits who were used as cannon fodder before the real special forces were sent in and now with the release of Bad Company 2, all the old crowd are back again. You are in B-Company, a squad specially created to put more unruly soldiers with a high mortality rate and considered “expendable”. In the previous game they escaped from a war with a lot of gold but were captured soon after and now work on a special assaignment for the army, which is to secure a weapon known as “Aurora”.

The first Battlefield: Bad Company game brought some fairly unique features to the first person shooter genre, of which only a handful of games had before it. One of these was that everything on the map was destrucible. Players could level entire buildings to kill any enemies inside if they wished. In this outing this is still featured and has been improved further. Firing rockets, planting explosives, grenades will blow apart walls and collapse entire structures if enough are used all in a very satisfying manner. The use of vehicles is still there and players can drive tanks, quad bikes, boats, APCs etc… There is an impressive stockpile of weaponry at your disposal which should help everyone reduce entire battlefields to rubble.
But the physics in the game really come into play in the multiplayer. Because everything is destructible (apart from some essential supports on buildings), the online battlefield is constantly shifting and changing. There’s no gaurantee that a building will stay standing for an entire match or that the wall you’re hiding behind will protect you completely from gunfire. It eliminates a player’s total familiarity with maps, and while they can only have so many differences in each round played, nobody knows what order it will happen in or who will do it. It adds so much more to the online experience, something which it’s biggest competitor, the Modern Warfare series, lacks in. Another excellent feature is the option of changing your class. You can gain points being a soldier and killing people and completing objectives. However, if you feel that you don’t fit in with that you can be a medic and gain points for healing team mates and recovering them from danger. OR you could be an engineer and sort out those tanks and vehicles for your team.
Because of the different classes, the incredibly detailed and destructable maps, the vehicles, gameplay and a much more widespread appeal, I wouldn’t be suprised if this game toppled the Modern Warfare series off the topspot for online FPS.
Related posts: